﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ParkingApp.ParkingSlot.Simulator.Lib {
    public class Slot {
        public int SlotId { get; set; }
        public string SlotDescription { get; set; }
        public int PreferenceRate { get; set; }
        public int Floor { get; set; }
        public bool Available { get; set; }
        public NotAvailableReason Reason { get; set; }

        public enum NotAvailableReason { 
            SlotAlloted,
            IllegalyParkedCar,
            EnvironmentalIssues
        }
    }
}
